Alexandru Oprisan

Sound design for video games

Play sound design reel

No, hover me!
Hover me!

Who I am

Alexandru Oprisan

Hello! My name is Alexandru and I'm a Sound Designer based in Bucharest, Romania.

From a young age, I've been passionate about sound, music, video games, and technology. I think some of the key moments were my father getting a radio player that allowed me to record over cassettes and the exhilaration of going out of Tristam for the first time in Diablo 2. Now it's all about DAWs, Wwise, game engines, and the neverending creative pursuit.

After I finished a degree in psychology while working in a music store as a product consultant in my hometown, Bucharest, Romania, I felt the need to develop myself further as a music producer and sound designer. I applied to Tampere University of Applied Sciences (TAMK) to the music production branch where I fell in love with audio integration in video games. During my TAMK years I also worked for Nokia as a sound recordist. Now I'm in Romania where I am currently working at Dream Primer as a sound designer and music producer for Artemis, an upcoming ARPG.

Over the years, I developed my technical skills, released music, joined game jams, worked on commercial projects, and developed a clearer taste for audio direction.

Some of my favorite games and films sound-wise are: Control, Inside, God of War, Elden Ring, and A Plague Teale Requiem; Arrival, Bladerunner 2049, Dunkirk, Dune, and Oppenheimer.

I am really excited to collaborate with passionate teams and help your vision come to life.

What I can do

Asset creation

All the sounds
your game needs

DAWs

Studio One/ Reaper /Protools

Mixing

Stereo to object-based mixing

Game Engines

Unity/Unreal

Integration

C#/Blueprints

Audio Middleware

Wwise

Projects

Project 1 - I made a 3D video game as a sound designer

I made a 3D video game as a sound designer

Project 2 - I made a video game to become a better sound designer

I made a video game to become a better sound designer

Project 3 - Elden Ring - Margit the Fell Omen Battle (Sound Redesign)

Elden Ring - Margit the Fell Omen Battle (Sound Redesign)

Project 4 - Elden Ring - Margit the Fell Omen Battle (Sound Redesign)

Game Jam Reel 2022

Project 5 - Combo system in Wwise and Unity

Combo system in Wwise and Unity

Project 6 - The lords of the fallen trailer sound redesign

The lords of the fallen trailer sound redesign

Project 7 - Ghostwire: Tokyo - Abstract Sound Redesign

Ghostwire: Tokyo - Abstract Sound Redesign

Project 8 - Interruptible dialogue system in Wwise + Unity

Interruptible dialogue system in Wwise + Unity

Project 9 - League of Legends Sejuani & Taliyah (sound redesign)

League of Legends Sejuani & Taliyah (sound redesign)

Contact

I would love to get in touch to discuss your project or anything sound design or music related! If you are a fellow sound designer don't hesitate to say "hi" on Twitter or Youtube. Let's continue building up this amazing community!

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